idleon kill per kill. The small difference in spawns is not worth the loss. idleon kill per kill

 
 The small difference in spawns is not worth the lossidleon kill per kill  ago

Water Droplets. and even in active play they can increase the speed at which you can kill mobs. the rest will turn right at slimes and enter the tree to fight sticks (when they arent skilling). () +1% active EXP and Drop Rate per mob kill shown above Orb. Find a spot where your acid kills things in at most 3 ticks (1 is best obviously). Throw a token ~25 points into each of the three new active skills, max out Symbols of Beyond because it's amazing, then max out the two agi talents, kill per kill as desired, and extra points in rowing strength for a bit of extra WP (which is weaker than. he will be the one that pushes all the way to the end and will kill the boss (i recommend a warrior). GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. The strat is pretty straight forward, we are going to skill for 2 lvls, we are going to reduce our required xp for 2 lvls, repeat for all eternity. r/idleon • The quest where you have to get other people to say specific things or have to get other plays to say or do things are the absolute worst part of this game. more resources drop per stack! So instead of a drop being 1 resource, it'll be 2, then 3, then 4! NOW THEN, 'Skill Prowess' is the bonus that makes it EASIER to fill up this. Kill Per Kill + % extra Kills for Deathnote and opening portals to new maps. - Blunder Hills - Buy 4 Power statues and 1200 Crude Oil (only. Even then the wriggly balls aren't used for anything. High enough damage (16m per poison tick) nets you a kill at Floms. Crazy concoction and tampered injections. You can do this from walking from one shoulder to another and start attacking the head when you're standing directly. This is used primarily to upgrade vials, low level bubbles, and as a material in recipes. Also use DK to kill the purple mush (and slush) minibosses once a week. Per page: 15 30 50. To guarantee a drop, you must kill enough enemies to receive two drops at once (so 1 in 20,000 rate means you must kill 40,000 enemies with a 1. 3. To make it more painful there are 3 more maps after this one, and It'll take problably plus 5+ hours following each one. If you walk through the boss and take damage to kill it, you often will get dungeon credits or flurbos from it. Seriously, use a few discount tags to boost a level or two on Shaq or a basic stat every day until your acc is decent (or FMJ if you need more def). just focus on them opening up the boss map and doing the quests to open up your daily keys. cooking and cards my hunter is getting 20 void per w4 coliseum clear and while actively farming octodars is getting ~50 void per 24h Reply. From IdleOn MMO Wiki. Orb Of Remembrance. This morning I noticed in suddenly going up by 1-2 million per second! I just started the dark potions and have about 150 levels in the first 3 and I unlocked the first white tank in pets. This a multiplicative bonus, which means its ultra powerful, all the time! Even on Mondays, the worst day! All For Kill. Go to idleon r/idleon • by. because I have other players who have similar kill rates, but less health recovery per kill, and when THEY run out, I just get the *You could have gotten 1. Date Posted: May 18,. 0. ago. Bloach. Should give you a rough idea of what you need to do. If you are a returning W4 end-game player without any candies, then yes, Bubo will probably get you to W5 the fastest because they kill mobs the fastest. Orb lasts for sec ; Divine Knight Talents Imbued Shockwaves Every basic attack with a spear has a % chance of sending out a shockwave. wiki Kill Caps Food Consumption Active Alchemy XP/Hr Class Exp - Experience Multiplyer When you fight and earn Exp, these EXP (Experience Points) go to your level progression. 2 Of The Ultimate Combat Guide Where We Go Over Every Single Combat Stats This Episode: MultiKill, Mob Respawn, Kill Per Kill Enjoy My. Other maps it's negligent. 1. a Favoritos. Level up FMJ alch bubble. if theres a 1 in 20k drop chance youll get 1 guarenteed drop at 40k true kills, 2 at 60k, 3 at 80k, etc. Shaquracy. your attack speed, your multi kill, etc. +1% active EXP and Drop Rate per mob kill shown above Orb. So with the 1. It spawns in the first few min of each hour (xx:00) and will only spawn while active. Per page: 15 30 50. b. you kill 5 Bloque, 3 Mamooth, and then a giant Sheepie? It still. Open it with code editor you prefer or if you have bad pc, use Notepad. r/idleon. most of the time you are going to get the best cash/xp from the farthest map you can farm (not counting the last one in w3/4). Go to idleon r/idleon • by. 3weapon power and def +30% kill per kill for w4 the w3 has 3wp 2 def and the w2 has 2wp 2 def. I would understand that it could be good for new players, who don't have many multi-kill ranks, but to get and max out that skill, you need to be getting Onyx Statues, so you should be pretty far along. ) You can certainly beat Chaotic Amarok with a Squire. Stacked Skulls + % Kill per Kill per 1000 AGI. players who fondly remember 'Kill Per Kill'! Lv. Speed, and respawn speed matters a lot too. just go on youtube and search for "legends of idleon archer" to get archer builds informations #2. The Class EXP factor found at the bottom of the Inventory Stat page is multiplied with the Base value of the killed monster. Actually pretty quick kill, Blood Berserker OP. subscribers . Date Posted: Jul 20, 2021 @ 6:20am. 14%! For monsters that cannot be Zowed you can tell by looking at their cards. More; Page actions. I alway pick the coin to increase the odds to get the horn early. That will give you your active kills per hour. This bonus increases based on how much Movement Speed you have above 110%. its affected by afkgains and mobrespawn. More; Page actions. My blood berserker has 6,5 k dedotated ram kill per hour which is also the same amount for wood mushroom. Each. With 6 orders of magnitude per kill, even 10 kills puts your money at 1e60x where you were. Efaunt has two instant kill attacks, top right is short attack range and bottom left which has long distance attacks, you. Previously the progression felt straightforward: as I levelled up, I'd put points in damage & accuracy talents, and equip the next tier of gear, enough to tank & kill enemies in the next zone; rinse and repeat. The hardest part is the cards. Assuming neither of you are multikilling, the KPH number is based off the concept of “kill capping”, which has many factors. r/idleon. Select-Permission-15 • 2 mo. Read; View source; History < Alchemy (Redirected from Fly in Mind) Contents. 5m exp/hr. Unequip all weapon, enter the map, kill the mobs ACTIVELY. Namespaces. See full list on idleon. Even with 550m damage I cant multikill. But I did test that you could make it way easier to afk farm by killing the middle arm to get to head, set yourself on fire and combust. That plus get some def via stamp etc will boost survivabilty to 100% and that will tremendously boost kill per. #2. Its optimal to wait 7 days until 2 spawn, then kill them. Take the Bucket of Slush to the Refrigeration Station (Bloque map), and in the top right platform, there will be a snow pile. The effect of active skills is multiplicative. 1. Join. It will require quite a few bean kills to open up at first though. while bubo only has this skill to arise the dead mobs. Benthegod1324 • 6 mo. I’m farming green mushrooms and I’m a bit confused. each True kill gives you an individual roll to get that rare at the probability mentioned before. Something that might be worth looking into. apart from that Im getting plenty of cash from Flombeige and crystals. Zow will help a lot! Start with going systematically to every map in w1, 2, 3 and getting your kill counts. If it were a mib drop, and you could kill them faster than the afk rate says, you could get it faster by being active, as drop chance would be the same. Does it work the same as Kill per Kill as to where my kills/hour will increase the more i upgrade this?The first one let you pick an purple RNG item of your choice. Finger gun ( bottom left) and headpat (top right) will insta kill you. With the laboratory's Fungi Finger Pocketer and the gem boosting it, each 1 million Green Mushroom kills will add 3. IdleOn OFFICIAL ROADMAP. Mana Cost: 15. r/idleon. If you have enough dmg it should show a number like 2x. From IdleOn MMO Wiki. ago. (and get the Kill. (this is from either cards like Chaotic Amarok card for afk gains, or clamie (world4)/magma worm (w5) for multikill per teir). 1 . It easily keeps your kill per hour as high as long as you have the food. Every doot party post on the subreddit is downvoted because people expect noobs to read through the discord to know to request an invite to the doot server, which is kinda unreasonable. I know even with that it takes a time, esp for mman. Mainly auspicious aura (massive aoe with benefits) - Tenteyecle (this is the only reason this works well so this is almost always needs to be maxed) - Cranium Cooking ( kills = time so needs to be maxed for highest benefit) Talents to avoid. Hi all, I‘m seeing a lot of end game content where people make crazy numbers with Cranium Cooking, but I‘m struggling to get there. Orb lasts for 0 sec. You don't even need poison bottle talent equipped anymore, just cc, aura, raise dead, and the fart monsters. 19 Kill Per Kill; 1. 22 Slabo Critterbug; 1. I bought em all for zow/chow . 0. My bubonic kinda bothers me when I active cause I notice sometimes the respawn doesn. A complete list of patch notes for EVERY IdleOn update ever! All the way back from 2020 when IdleOn released! v1. Move to top left Then middle two Swap to a bow to kill top right There is videos on YouTube you can watch and they will explain in detail. Members Online. On your afk screen it says you have 159% multikill, which is why you are getting 3 kills per spore kill. You can get x6 Stone C after finishing the Meel quest (one time per character), you need to collect 777 bonemeal by killing boops (secret sewers area). Convert gene splicing and spices to efficiency. Kill Per Kill + % extra Kills for Deathnote and opening portals to new maps. 5% to your money gains. Jman’s it’s your birthday can be used once a day. check out the wiki for acc requirements. ago. Barbarian shines in the ultra lategame where you can abuse his comically high kill per kill, but even then it's only good as an afk fighter, every other class performs better in active gameplay. IdleOn - The Idle MMO > General Discussions > Topic Details. You reach this limit (or not) based on your attack talents, movement speed and attack speed, and your dmg in relation to the monster’s HP. The simulation includes multi-strike skills and crit rate/damage. Yes, mob respawn affects AFK kill rates. The Kill per Kill bubble is also decent for getting a little faster portal rates, but its not worth investing a ton of points into it. r/ClashRoyale. But the amounts available from the vendors can be limiting. all worlds are the same as in the mobs you see others can't see so there's no sharing mobs or kill stealing so anywhere you're able to farm is good , the best thing to do is check the afk statistics at the zone because you may be able to fight higher level mobs but slow , go to the stage below and kill slightly lower level mobs faster for much faster xp. 1. Kill 1 more and see how much xp you get per kill then multiply that number by you kills per hour ONLY THEN will you have your xp/h while active. Something that might be worth looking into. This category is just for the sake of letting you all know what I have planned. 2. Once you can kill everything reliably, then it doesn't matter, just go where you get the most exp. Show off cool items you've found, discuss the best builds for each class, and theorize about how to unlock the super secret areas!. You can skip construction obols they're worthless unless you're active with them. You reach this limit (or not) based on your attack talents, movement speed and. Favorite. I started idle skilling to get reward fo idleon crossover event of which only the last task of reaching tehee 15 remaining. N3ss3 • 1 yr. Will give you more xp per kill than multikill can Skilled Dimwit - Mandatory for every skiller except for very fringe cases (and usually only early levels) where the boost in. Each kill is worth more kills!Charred Skulls + % Kill per Kill per 1000 STR. Does multikill affect how much money you get when afk? Got x11 but green spores still give 3 coints per kill. IdleOn - The Idle MMO > General Discussions > Topic Details. Formula: 19999/20000 = 0. 19K subscribers in the idleon community. If you walk through the boss and take damage to kill it, you often will get dungeon credits or flurbos from it. rams in w3, or pushing w4 maps. 27K subscribers in the idleon community. With like 20 points, it would be about a 10% chance on kill, and if it adds a second per proc every 10 levels, I'd get 3 seconds per kill (not sure how many levels, might be 20. Hello Ive been playing a while I see there were some people got to over 10 mill damage and even 100 mill Now the thing ia the wqiting times with the prayers for extra death note kills , lab kill bonus and multi kill in worms with the best player that i have (5 mill dmg without using full lab bonusea and 9 mill with full lab) I cant get multikill Anybody here can check. And it would require less micromanagement. So walking sticks have woodular circles as the rare drop (base 1 in 20,000) which is quite important as its used in alot of important w1 and w2 recipes - the archer 'endgame' weapon needs 8, amaroks helmet needs them, a boss summon item needs them (googly eyes) and the current highest tier materials pouch needs them. ago. ago CottonSpudz how can i get more kills per hour i can increase multikill to 5k but i lose afk gains Question i notice some people get much more than this like double. At that point the cap will reset to what it would normally be for. in w1 you need to plan to get 1 copper set for your pusher. Dioxide Synthesis x: Or Atoms x: Trench Seawater x:There is no absolute order as all 3 skills should progress together. N3ss3 • 1 yr. 6x with non maestro classes, but I don't think I can get much more unless I work on the bubble or prayer. Then the item drop rate after drop rarity multiplier, which is the 1 in 20,000 divided by the drop rarity. This continues up to a reduction of 68% at skill level 160 which is reached after 56 crystal mobs (actually ~500 because every kill affects a random world 1-3 skill). Expect to get your chars all lvl 30+ in this phase. 1. Main Stat Wisdom. Partilhar. As far as I am concerned they should not be on the list. Can even cause crashes. Like, I get that idleon can be a bit grindy, but calling it worse than Korean MMOs is definitely hyperbole. Neither multikill nor kill per kill factor into rare drops, though, so farming a million kills for the Death Note is likely to give quite a bit less than the 50 1/20,000 drops. Higher kill/hr zones are better of course, but I'd just pick the zone that gives the most xp/hr (out of the zones where you are able to kill the crystals). Does multikill affect how much money you get when afk? Got x11 but green spores still give 3 coints per kill. 1 - Unless you're farming cards from the frog dungeon, solo dungeons are faster and net the same rewards, so run them solo. Show off cool items you've found, discuss the best builds for each class, and theorize about how to unlock…Go to idleon r/idleon. ago. And you should use the Kill per Kill active bubble as well. These will cut the fight time required immensely. If you're still in Amarok armor, consider upgrading to Efaunt or Dementia for at least your boss fighter. Ahh yes , "what class should i choose" and asking for a comparison of the viability of two kinds of upgrade stones is absolutly comparable , and "you use wichever one you need" is a really bad advice , because it isn't. Get skills to 30ish on each char (25 for plat tools), this will boost overall skills/stats. For monsters that cannot be Zowed you can tell by looking at their cards. The xp increase isn't a joke either. Help please. It's a green bubble that you don't have unlocked yet, it's 2 more bubbles away. Your secondary stat (WIS for warrior, STR for archer, AGI for mage) gives +x% more Accuracy than normal. Thanks for any help!But you did! I'm interpreting it as how they can kill them without dying, and so I'd say "Level up and equip armour that increases your defence". At this point I can. Hi there! I'm feeling a bit confused about the multikill and how the death note works. Enigmatic booster is notable as it increases your AP, monster kills per kill and fish gain if you have all secrets unlocked. That will give you your active kills per hour. 1 Swift Steppin;. Multikill only affects the first drop slot of an enemy. Archers have long range attacks and talents, make use of them to dodge attacks. Nemesis233 • 1 yr. Another tip, use ur top kill per hour character or perferrably bubo, dk, sb as these will kill more increasing the amount of chances of a drop. Description: => + {% Kill per Kill per 1000 STR. For Rats I have 564 kills per hour (without multikill) and 23 hours per card, so now my kill per card is on average 13k. kill limit(mob): each mob has a predetermined amount of mobs you can kill per hour. When you kill too fast and a lot of loot spawns on the ground, the game gets really lagging. High Steaks. Anyways, same build as everything else, damage stat, accuracy stat, % boosters, skills, but if you're making this post on here I'm gonna guess you haven't fully zowed w1-3 yet which is gonna be something that hurts. So I'm starting my 6th character today and I wonder if you can make it possible to see the kill requirement for the next level on the map (where you can teleport. Whichever of the classes you have gets the most kills. might want to work on your. Requires killing and blue salts but they are your sources of multikill per tier available early on. ----- Legends of Idleon ----- Show off cool items you've found… Advertisement. Barbarian do ok with low dmg. You just need to keep stacking multikill and respawn, there really isn’t another trick to it. however, you generally want to kill as many of frog spawners as you are personally capable of completing so that you can and collect their. Also, this does not include any drop rate info. Rift 18: Score 180 orb with DK Rift 19 : Mega monster kill on 5 char Rift 20: 1M AFK kills in rift Rift 21: Kill all mobs without any respawning on 3 chars Bonus -> Eclipse skull in Deathnote - You have a new tier for skull in Deathnote, when you manage to kill 1 billion of the same enemy. Anyone telling you to look at your afk info page. if I have 184% multikill it means every time I kill a monster, I will always kill him twice, and a 84% chance to kill him 3 times. I heard Lava saying about dungeons that he will "implement them while connecting to everything in idleon as one". Idleon Companion released a new update today that comes with a number of improvements and new features! The site was completely redesigned! It should be easier to navigate, more visually appealing, and keep content organized. 2. Read; View source;. Kill them fast, respawn them quickly/immediately. If it were a mib drop, and you could kill them faster than the afk rate says, you could get it faster by being active, as drop chance would be the same. purgatory skulls per hour thanks to the stupid bonuses modern gear has. 1. I feel like I should have more kills per kill at my point in the game than I currently do. ago. Others have given quite excellent advice that are worth following. Game Basics IdleOn is an MMO, so you can expect the standard MMO fare: classes, stats, life skills, crafting, rare drops, and so on. if I have 184% multikill it means every time I kill a monster, I will always kill him twice, and a 84% chance to kill him 3 times. Fired up and combustion slaps though. 91% reduction we will lvl up to 51. 2 Of The Ultimate Combat Guide Where We Go Over Every Single Combat Stats This Episode: MultiKill, Mob Respawn, Kill Per Kill. (increases the chance to. Getting all of world 1, 2 and 3 skills to 30 if you have maestro is fairly easy at this point in the game. You can also buy. Here's what I do when I check: - Roll Da Dice Talent for each character :' ( (no Dice Dynamo yet, but one can hope) - Encroaching Forest Villas - collect Amarok Boss Keys from Dog Bone. Does worth keeps killing green mushrooms to rise the kill count?So with every monster you kill 100,00 times will be multiplied by your ZOW. guarenteed drops: once you have double the amount needed to get a drop (drop chance = 20k -> 40k kills) you are. -When you kill an NPC, there's a chance for a crystal NPC to spawn which has better loot. He has two insta kill attacks, his top right hand will insta kill you if it attacks you, its a close range attack so you just need to back up a bit. My hunter is at 232/hr with 414% multi kill bonus18K subscribers in the idleon community. r/Sivir • 3 yr. Multikill is the chance for a kill to count as more than one. kills all arms in 1 go. Reply reply TabletopThirteen. your damage is probably another issue because your kills per hours on wooden sticks is really low even if you have 100% hit rate. Go to idleon r/idleon • by. You put in your current exp percentage and then auto for 10 Minutes. Each kill is worth more kills!Kill Caps This is the theoretical max amount of enemies you can kill per hour when AFK, with the spawn rate merit maxed out (20%) and assuming 100% afk gains, based on Cyrns calculations: ImgI don't particularly like high levels of NPNG. Wait for event where you can get item for boss spawning (e. Checkout idleon companion for build recommendations Here are my talents for my bowman at lvl 88. Read; View source; History; Elemental Sorcerer Class Info. I'm not 100% sure of this but that's my understanding. The more you kill, the higher your multikill multiplier becomes, meaning you will get through portals faster and get more XP and more monster drops. 99995^24000 = 0. For accuracy dungeons are a great, easy way to get a good boost to it (purple coins) while being a seperated part of the game where your stats only come from dungeons. WIS has a % larger impact on Skill Efficiency. Spartacus. 1. I think this is because afk calculations take into account all enemies on screen as a fixed value, and the time it takes to respawn is a fixed value. If you really need more, farm sand castle cards or hunt down a. r/idleon. Then find your true kill rate (without the multikill). Every time you kill a crystal mob on a Maestro the max experience (of a random skill) required to level will be multiplied by 0. Weapon power isn't always that big of an effect, but mob respawn is usually always a boost. S. There is no better way most likely. ago. I've been in world 5 for awhile now, and I've been attempting to do the bully quest. You can buy healing food at vendor. If you don't know what all stats means by now, you've prolly got bigger problems. the better damage an easyier time you have with hitting the enemies with having the needed accuracy helps out your exp an kill numbers. Also be sure to upgrade that DNA stamp. A-Thinkful-Guy • 1 yr. For some, like bosses, you can kill them once and it shows like 1,000 kills. Each kill you make will count as (at this level of the prayer) 1. . i'd go kill something easier like wode boards which you can hit 100%. By the time you get them, they serve 0 purpose and even low level stat boosting keychain will do you. Hope this helps! 5. Water Droplets. purgatory skulls per hour thanks to the stupid bonuses modern gear has. Let us know what you think!. 23 Sailor At Heart; 1. I'm currently at Standstill Plains and is going to take me 41 hours to open the portal at my current kill per hour (150000/3600=41), and I'm using all of the tools at my disposal I think. Imthewienerdog • 6 mo. Just as reference, I'm using standard HP values of high end barbs. Base is 1 kill, and 100% multikill gives you another, so two. (for ms atleast. basically in earlygame you'll want to increase all 3 of these things mainly through lvling for more talent points, equipping speed pots for MS, new weapons for more. Automation arm + auto refill food is your tldr about W3. Show off cool items you've found, discuss the best builds for each class, and theorize about how to unlock the super secret areas!. Overcharge is maxed out, and I'm dumping my golden balls. At this point I can multi kill all w5 mobs, and most of my chars are troll + some lava gear. This makes it so I don't have to run towards the closed portal every time I want to see how many kills I have left. For card drop rates use snelby (W2), giga frog (W1) sir stache (w3) and any increased dmg/DR cards you have (for multikill, titrate to effect) and farm for cards with ur m-man on poops (sewers, w1) and a high dmg toon on demon genies (5th map,w4). Show off cool items you've found, discuss the best builds for each class, and theorize about how to unlock the super secret areas!. It looks like your at lvl 110 with 640 or so skill points on your first tab, you may have some really low overall skill averages, too. It determines successful mine chance and affects multi-ore drop chance. As it concerns a skilling drop, you can only get it afk. r/idleon. 99995. If you increase your damage by a reasonable amount (example: you're getting 100+ kills per hour and increase damage by 1%) and your afk kills per hour don't increase at all, you're at kill cap. I like the idea of rare/hard mobs, but as is often the case, I go from 100% accuracy with regular mobs to ZERO accuracy with the rare. Vials are an extremely important source of stat improvements in Idleon, but some are better than others and the requirements scale exponentially. ) You however need the minimum accuracy and/or damage to not being outhealed by totem. Sentient Cereal. Per page: 15 30 50. r/idleon • Question about monster decimator. This can hit multiple enemies at once. Shoutout to my I. If you’re max damage is say 1000 and the mob has 250 hp you will get 4 kills per kill every kill assuming multikill is at 100%. true kills = kills without multikill and Kill per kill. I just unlocked it and upgraded to lvl 2, how the bonus works? I can't understand how the multikill bonus (atm I have it at 9%) works with the death note tier. Can boost that with multikill, damage, and afk%. Drops on the remaining slots, experience, and money are calculated at base kill amount. Speed potions are very useful, in general. There is also a big bubble in the purple qualdron that increases the x amount of seconds per kill, the time and decreases the cooldown, the name of the bubble is Cookin Roadkill. Also, + WIS. Go to idleon r/idleon •. - multikill bonus per tier, depending on several factor, the main being the total number of mobs killed in that world - base multikill Let's say you have 30% base multikill, 33% multikill per tier, and tier 5 damage, that gives 5*33% + 30% = 195% multikill, so kill counts and main drops got a 195% bonus Mainly - raise dead (doesn’t really need to be over 100) and chemical warfare. Automation arm + auto refill food is your tldr about W3. Jmans skill only works if your manually tapping on monsters to. This is account wide, so doesnt matter is you change mobs or characters. When you enter World 2, you will definitely notice Killroy and his pile of skulls next to the alchemy cauldron. 2 -At the beginning of snake dungeon there is a tombstone/power up to the right. If the mobs don't kill you within a few hits food is all you need and it'll greatly boost your survivability for afking (just like the Hemoglobin star talent). NameOfWhichIsTaken • 4 mo. 1 monster = 5%, 2 monsters = 10%, 10 monsters = 50%, etc. There's a bonus to apply kills 2x to portals in the lab fairly early on. Take your shaman or archer. 1 in 333,334 would be 1/333,334 per hour. 1. If you’re opening a portal and have multi kill watch the # of kills it drops by every time you kill a mob. Many other features in the game tie into Fighting, making it easier to progress as everything levels up. if you had 30 points in skill A. - it helps to first use builds to kill stuff rather than farm wood/ore at the start because the jobskill lvl ups give less skill points than the class lvl ups. r/idleon. Each kill you make will count as (at this level of the prayer) 1. 1. 5% DMG)] Scenario 1. Top Posts Reddit . Sample size is determined by kills/hr, droprate of main drop, and sample size bonus. When you first unlock multikill it won’t do much but increasing your damage and your multikill% will slowly increase kills/hr. View community ranking In the Top 5% of largest communities on Reddit. comments sorted by Best Top New Controversial Q&A Add a Comment Dense_Theory5414. I don't know if anyone else done this before, but I got, idleon to run as a wallpaper. ago. The point of pushing with BB is not to play actively, but to utilize afk candies. If you play actively on any character it will take at least a week of real time (once you have all the prep done). The barbarian talent increases total multikill, but it doesn't add any tiers and it won't enable the mechanic if the death note isn't built. Maybe make it a toggle or something. . - multikill bonus per tier, depending on several factor, the main being the total number of mobs killed in that world - base multikill Let's say you have 30% base multikill, 33% multikill per tier, and tier 5 damage, that gives 5*33% + 30% = 195% multikill, so kill counts and main drops got a 195% bonusSo 1 in 20 would be a chance of 1/20 per hour. Buy gem from the liquid shop daily, most liquid shop items including the gem reset their price each day. Fighting is split into twelve unique zones, all having a long series of monsters. Path Savvy. and with my left over points put them evenly into the wp talent and the kill per kill one. The Death Note is a useful addition that activates once you reach World 3 and it boosts your AFK.